Size is everything
Pellets grow a burger, bigger burgers eat smaller ones, and close calls bounce.
Multiplayer maze mayhem where burgers eat burgers.
A multiplayer Pac-Man style maze game where cartoon hamburgers eat pellets, grow, and eat each other, with bots filling a match up to eight burgers.
Big Mac Man drops up to eight burgers into a maze. Pellets make a burger slightly bigger, and when two burgers meet, the bigger one eats the smaller. Burgers close in size bounce off each other instead, and the biggest burgers move a little slower.
Four power pickles sit on every map. A pickle lets any burger eat any other for six seconds, so even the smallest player can turn on the leader.
A round ends when every pellet is gone or one burger is left. The biggest or last burger wins, a short scoreboard shows, and the next map loads. Eaten players spectate until then, and anyone joining late drops into the current map at starting size.
The burgers, mazes, and sound effects are all generated in code. The game takes the player's name from the Games Hub profile and saves lifetime burgers eaten and rounds won back to it.
Captured features
Capabilities
Pellets grow a burger, bigger burgers eat smaller ones, and close calls bounce.
A pickle lets a small burger eat a bigger one for a few seconds.
The Drive-Thru, The Grill, The Pickle Jar, and The Fry Station cycle round after round.
Bots flee what can eat them, hunt what they can eat, and clean up pellets, then give up their slots to people who join.
Burgers eaten and rounds won follow a player through the Games Hub profile.
Under the hood
Launched the multiplayer burger maze game with four mazes, bots, and power pickles.