greglab
Destruction Area

Project history

Changelog

Meaningful improvements drawn from the project’s repository history.

  1. Stabilized map construction

    Made map builds re-entrant and prevented build work from starving server heartbeats.

  2. Upgraded visual rendering

    Added a procedural PBR pass with safer resource cleanup.

  3. Documented Bank Heist

    Added a reusable specification for recreating the map across games.