greglab
GamesLive

Mathio Bros

Explore six magical isles. Power up with fourth-grade math!

A single-player Canvas 2D platform adventure across six deterministic magical isles where fourth-grade math unlocks powers and local stars fund upgrades.

Mode
Single player
Isles
6
Heroes
4 cosmetic choices
First commit
2026-09-20

What it is

Mathio Bros: The Starfall Isles is an original single-player platform adventure rendered in Canvas 2D. Four cosmetic heroes with identical physics cross six deterministic hand-built isles with plateaus, ledges, walls, checkpoints, and vertical climbs.

Optional power blocks pause play for fourth-grade questions covering multiplication, division, fractions, place value, rounding, measurement, area, perimeter, elapsed units, and angles. Correct answers unlock abilities such as higher jumps, gliding, electric protection, or shields.

Each isle ends with a guardian that must be defeated before its star gate opens. Collected stars also enter a device-local bank that can buy stronger temporary powers without reducing per-isle scores.

The dependency-free Node server delivers vanilla JavaScript and original procedural art and sound. The Games Hub supplies the display-name greeting, while unlocked isles, hero choice, best scores, and the star bank remain local to the browser.

Highlights

  • ●Six deterministic platforming isles
  • ●Fourth-grade math power-ups
  • ●Gate guardians and a local star bank

Captured features

Inside the project

Four cosmetic heroesThe opening screen pairs four cosmetic heroes with the next unlocked island adventure.

Capabilities

Key features

Six deterministic isles

Each hand-built isle has distinct terrain, checkpoints, a reserved guardian arena, and a route reachable with normal jumps.

Fourth-grade math powers

Correct answers unlock temporary movement, defense, and electric abilities without adding a timer to the question.

Four cosmetic heroes

Pip, Fern, Nova, and Mochi share the same fixed collision and movement rules.

Gate guardians

Every isle ends with a multi-hit guardian whose defeat opens the final star gate.

Local star bank

Earned stars persist on the device and can fund stronger temporary powers without touching the Hub wallet.

Under the hood

How it works

  1. 1Vanilla JavaScript runs a fixed-step platform simulation and paints original procedural characters, levels, enemies, and effects to Canvas 2D.
  2. 2Deterministic world data owns bounds, terrain, checkpoints, respawns, gates, and guardian arenas for all six isles.
  3. 3A question generator creates grade-four problems, explanations, hints, and bounded recent-question history.
  4. 4Browser storage preserves unlocked levels, hero selection, best scores, question history, and the device-local star bank.

Recent changes

Full changelog →
  1. Registered on the Games Hub

    Added the launcher card, return link, and shared display-name greeting.

  2. Added gate guardians and the star bank

    Placed a guardian before every star gate and introduced device-local stars and upgraded powers.

  3. Added head-hit blocks and gliding powers

    Introduced upward block hits, math-gated rewards, and aerial power-ups.