greglab
← Deadlight

Project history

Changelog

Meaningful improvements drawn from the project’s repository history.

  1. Made incoming attacks visible and directional

    Added readable enemy windups, traveling fire, directional sound, and attacker bearing feedback.

  2. Rebuilt Shooting Range as Deadlight

    Replaced the original range with a cooperative first-person shooter built around four operations.

  3. Added the attack-town map

    Introduced the town-crossing operation that later became Ashfall.

  4. Integrated greglab profiles

    Connected authoritative results and player callsigns to the Games Hub while retaining guest play.